"During his invasion, Beritra’s forces spilled over the lands leaving havoc and destruction in their wake. His goal in the ensuing chaos was to destroy the seals hiding the lost continent where the Dragon Lord Ereshkigal was imprisoned. With the continent rediscovered, Beritra now aims to discover where Ereshkigal has hidden her powerful Balaur relics and claim them for his own.
However, the breaking of the seals had devastating consequences. The lands surrounding the seals; Tiamaranta, Sarpan, Danaria and Katalam have all collapsed into the ocean, changing the face of Atreia once again.
With so much lost already, it is up to you to stop Beritra before he gets his hands on Ereshkigal’s Balaur relics and gains an even stronger grip on Atreia."
A land with two names, wrenched forth from the depths of a reluctant ocean, bares its face anew to every curious eye of a surface dweller. Secrets long drowned fill Cygnea and Enshar with a spark of mystery and foreboding. A darkness hangs over these risen lands, casting a shadow over each meeting of grain and blade. Filled with aquatically inclined creatures, dotted with sand-swept dunes, spindly forests, and treacherous bogs, these lost lands hold secrets best left forgotten. So much so, that it is rumored their sinking was intentional for reasons beyond the fevered nightmares of dragon-fire and scale-clad wings.
Dragons rest, armies march, and alien forms are seen scampering across the lands yet-to-be blood-soaked grounds. There is no time for careful exploration, no time for diplomacy or debate. The Daevas bring tides of blood to Enshar and Cygnea, looking to settle a score, and stop Beritra once and for all.Cygnea Enshar
Aion’s Stigma system has been reworked and simplified for Upheaval. Daevas will now be able to choose 6 stigma abilities and in doing so unlock a 7th Linked Stigma ability. Your 7th ability is unlocked based on your previous choices, so play around with combinations to find the one that suits you best!
Wind Lance: Long range single target combo attack that causes stumble.
Unraveling Assault: Attacks an area around your target. Can be used while moving and you may repeat this skill activation 3 times.
Battle Banner: Summons a flag that debuffs enemies, reducing their movement speed and PVP attack.
Invigorating Strike: Inflicts physical damage to your target and steals HP.
Shield of Vengeance: Creates a shield on your character that reflects a single attack.
Eternal Denial: Creates a powerful shield around you that absorbs heavy damage. The shield heavily impedes your movement speed while it’s active.
Shimmerbomb: Blinds nearby enemies, reducing their magical accuracy and causing their target to be deselected.
Fangdrop Stab: Moves you into a flanking position behind your target and deals physical damage.
Explosive Rebranding: Detonates a Rune, causing explosive damage and engraving a 2nd level Rune on your target.
Night Haze: Allows you to enter stealth in the midst of combat. You will remain in stealth even while receiving damage.
Ripthread Shot: Inflicts damage and stuns the target, with an increased chance to cause a critical hit.
Staggering Trap: Sets a trap at your feet that knocks back enemies upon detonation.
Slumberswept Wind: Causes all targets in an area to fall asleep.
Aetherblaze: Increases magical attack and decreases MP consumption by 20% for a short time.
Repulsion Field: A massive damage shield that renders your character unable to act while it remains in use.
Command: Absorb Wounds: Redirects damage from you to a summoned spirit.
Spirit’s Empowerment: Increases movement speed, flight speed, and magic-related stats. Summoning a spirit removes the buff, and using Spirit’s Empowerment while a spirit is active will destroy the spirit.
Blood Funnel: A long range damage over time spell that siphons life from your target.
Word of Instigation: Increases the magic boost, accuracy and attack of all nearby group members.
Resonant Strike: Damages enemies in an area around you for moderate damage.
Debilitating Incantation: Decreases the accuracy, magical accuracy and physical/magic critical hit stats of all nearby enemies.
Restoration Relief: Reactively restores HP of all nearby group members once when it falls below a certain level.
Judge's Edict: Decreases a target's magical resistance and spell debuff.
Summon Vexing Energy: Summons high enmity spirits that force enemies to attack them.
Sequential Fire: A combo attack that strikes in an area around your target.
Pursuit Stance: Increases your movement speed, attack speed, and resistance to slows.
Pulverizer Cannon: Repeatedly fires a damaging cone-shaped blast.
Powerspike Trigger: Recovers a burst of MP and then recovers small amounts of MP over time.
Nerve Pulse: Fires a cone-shaped blast that deals damage and paralyzes.
Explosive Exhaust: A combo attack that vents heat and idium exhaust to damage nearby enemies.
Purging Paean: Removes physical conditions from your group members.
Blazing Requiem: A high damage combo attack.
Delusional Dirge: A debilitating attack that decreases the target’s physical attack and magic boost.
Dark Lord Set
Sea Feast Set
Wave Song Set
Cold metal and black leather carved into twisted and jagged forms make up the design for this item set. Bearing the draconic visage of Beritra along with his blazing blue eye, these items symbolize the true darkness of the Dragon Lord.
Designed to mimic the look of the Tejhi race, the Sea Feast armor set features elegant fin-like fabrics on top of intricate sea-themed metal work. Adorned with starfish and sea shells, this set embraces the beauty of the newly discovered lands.
More playful and carefree than the Sea Feast set, the Wave Song items deliver a more innocent ocean themed design. From lobnite shells to pink squid and octopi, these items prove that life is more fun under the sea.