A lot has happened since I last addressed our community. We've launched our long awaited product Aion and have been pleased and challenged with keeping up with the massive player demand.
There's no doubt that we've done some things very well with Aion: the product is polished and incredibly fun. We managed to deploy to North America and Europe within the same week and have experienced strong demand. As most of you are aware, this has come at a cost in the form of queue times. This is by far our biggest challenge and has led to some frustration as players wait to enter their server of choice.