Gere of Marchutan asks:
"I've seen the argument floating around the forums that there are only 8 debuff slots available on an enemy/mob, which causes debuffs to be "pushed off" as new debuffs are applied during a fight. Is it true that there are only 8 debuff slots total, or are there more but we can only view the most recent 8 debuffs?"
We see this question a lot. The answer is simple, but the reasoning behind it is part of the complex design philosophy in Aion that adds overall difficulty to a fight and helps separate the strong from the weak in tactical play.